Friday 15 November 2013

Riot Iconography - "Layering the loop"


Coke? Riot icons - feeding visually stimulating imagery within the loop

Researching into how visual stimuli (namely moving textual and flashing imagery) respond the feedback loop, I set up a sample reel in order to test various scenarios, alongside adapted setup (i.e height / angle)




Resultant stills are below:

1/ No Camera rotation



2/ Camera rotation - 90 degrees

  

3/ Projector displacement - 45 degrees




4/ Image manipulation (through player)

Icon Layer stills (Photos: Tina Zacharia)

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